From time to time I like to fit out some unconventional ships and see what I can do with them. The best part about them, other than the fact that they are fun, is that people underestimate them so it's alot easier to get a fight.
First up... The Anti-Inty Imicus!
Targets: Raptor, Malediction, Stilleto, Ares, and any other Frig that is typically low HP like bombers, ewar frigs, etc.
Tactics: Approach and get scram (Heat MWD if needed) then get in close and heat guns for entire fight.
[Imicus, PVP]
Damage Control II
Magnetic Field Stabilizer II
Catalyzed Cold-Gas I Arcjet Thrusters
J5b Phased Prototype Warp Scrambler I
Light Electron Blaster II, Caldari Navy Antimatter Charge S
Light Electron Blaster II, Caldari Navy Antimatter Charge S
Small Ancillary Current Router I
Small Hybrid Burst Aerator I
Small Hybrid Ambit Extension I
Hobgoblin II x3
Next up... Anti-Inty Cormorant
Targets: Any Frigate besides a Assualt Frigate
Tactics: Sit out at 100km or so from a gate and wait for a Inty to run at you for tackle. Try to Keep him at 20km or so for as long as possible. Your tracking is good but at < 5km it's not a sure thing.
Most inty pilots get a big shock from this one.
[Cormorant, Anti-Inty]
Magnetic Field Stabilizer II
1MN MicroWarpdrive I
Warp Disruptor II
Tracking Computer II
Tracking Computer II
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
125mm Railgun II, Caldari Navy Antimatter Charge S
[empty high slot]
Small Ancillary Current Router I
Small Auxiliary Thrusters I
Small Hybrid Burst Aerator I
Caldari Cruisers are usually laughed at in PVP because many people believe they suck at PVP. However, with the right fitting and the right pilot, they can do well.
The Moa alone can make a good PVP ship, but if you add Drugs and some Crystal implants it can easily surprise unsuspecting enemies...
Targets: Cruisers, Frigs, Some Battle Cruisers
Tactics: Orbit 500 and brawl.
[Moa, PVP]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Medium Capacitor Booster II, Cap Booster 800
Large C5-L Emergency Shield Overload I
J5b Phased Prototype Warp Scrambler I
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Rocket Launcher II, Caldari Navy Gremlin Rocket
Medium Anti-EM Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Hobgoblin II x3
The Caracal is another underestimated ship, but when fitted with a single purpose in mind it becomes a powerful frigate killer.
Targets: All Frigates, Some Destroyers
Tactics: Web, Point, and Kill but watch out for blobs coming after you engage a frigate.
[Caracal, Anti-Frig]
Damage Control II
Ballistic Control System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
X5 Prototype I Engine Enervator
X5 Prototype I Engine Enervator
Warp Disruptor II
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Medium Bay Loading Accelerator I
Medium Warhead Calefaction Catalyst I
Hobgoblin II x2
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