Effects of command module changes on gangs

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  • #4769
    Temijin
    Participant

    What do you think the changes to command module effects will be on fleets and small gangs?

    I was thinking I could log in a command module ship, boost my fighting ship, then log the command ship out. Don’t have to show him on the field or risk him being scanned down in a safe spot.

    #4770
    Abbadon21
    Keymaster

    I haven’t researched it too much yet, but as I understand you will have to put the command linking ship on grid to burst and within 50km.

    This works fine for a command ship in a heavy tanking armor fleet, but for small gangs that need to move and often separate, it will be a problem.

    It encourages Anchored PVP which is the lowest form of Fleet PVP.

    I will do more research before the patch to understand it better.

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